
You can use masks to achieve interesting results in AW building. Here we have listed some we have found.
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Object Name |
What to put in the Action Line |
Picture of Mask |
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statue1.rwx |
create texture flame1 mask=flame1m |
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pp01.rwx | create texture wood5 mask=wpane1m |
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pp01.rwx |
create texture gold mask=zsun1! |
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pp01.rwx |
create texture chest2 mask=balls1m |
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pp01.rwx |
create texture flare6 mask=base1m |
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pp01.rwx |
create texture cycurt1 mask=booth1m |
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pp01.rwx |
create texture flare5 mask=catail1m |
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pp01.rwx |
create texture rosa1 mask=canf1m |
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pp01.rwx |
create texture cycurt1 mask=cfence42m |
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pp01.rwx |
create texture black mask=rail1m |
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statue1.rwx |
create texture chilli mask=chillm |
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statue1.rwx |
create texture grassn mask=chtree1m |
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pictwll.rwx |
create texture cowjoke mask=cowjoke1m |
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pictwll.rwx |
create texture av_skin9 mask=curta1m |
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pictwll.rwx |
create texture rock2 mask=door1m |
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pictwll.rwx |
create texture doorgey mask=doorgey2m |
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pictwll.rwx |
create texture doorblue mask=doorbluem |
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pictwll.rwx |
create texture snow1 mask=fw6m |
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pictwll.rwx |
create texture snow1 mask=fwb10m |
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pictwll.rwx |
create texture horse1 mask=horse1m |
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pictwll.rwx |
create texture hrglas3 mask=hrglas3m |
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pictwll.rwx |
create texture jeans5 mask=laghtn2m |
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pictwll.rwx |
create texture laghtn3 mask=laghtn3m |
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pictwll.rwx |
create texture gold mask=light1m |
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pictwll.rwx |
create texture gold mask=lit1bm |
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pictwll.rwx |
create texture gold mask=newsbotm |
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pictwll.rwx |
create texture nuke mask=nuke1m |
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pictwll.rwx |
create texture cycurt5mask=peace1m |
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pictwll.rwx |
create texture pengu1 mask=pengu1m |
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pictwlk.rwx |
create texture rug1 mask=rug1m |
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pictwlk.rwx |
create texture sunray mask=torch1m |
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