Warp

Warps can be used for a variety of things, and there are many different types. All teleports and warps must be inserted into the Actionline of the object properties box in order to work.

The command for a bump warp in which a person is moved along instead of teleported to specific coordinates automatically, is:

Bump Warp +0 +0 +0

This is often used to create rollercoasters, elevators, and other rides in AW, because instead of teleporting someone to a specific place (i.e. 200n 100w) it moves the person a certain amount of space.

Example: bump warp +0 +0 +0

You will notice the +0 +0 +0 at the end of the command. These numbers control the direction in which you move upon hitting the object. Replacing these numbers with other numbers changes the direction the person goes, and the speed. Here are a few examples:

You can also combine directions:

Example: bump warp +1 +0 10a

If you dont want to be teleported upon bumping the object, you may choose to use the activate command instead:

Example: activate warp +0 +4 +10a


Click Here to return to the action line commands pages.